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WHO WE ARE

GOATi Entertainment Pty Ltd is a Melbourne-based entertainment company that specialise in; Real-time rendering engine technology, accurately simulated vehicle physics, real-time traffic AI simulation and the building of bespoke vehicle-based projects.

Comprised of a core development team with over 50 years combined games experience across major intellectual properties of the likes of 'Star Wars', 'Transformers', 'Test Drive', 'Far Cry', 'Darksiders 2', 'LA Noire' & 'The Darkness II', to name a few. GOATi Entertainment are specialists in delivering projects at the highest level of quality, on-time and on-budget.

A sister company to GOATi Outsourcing Pty Ltd, with game credits including; LA Noire, Darkness 2, Darksiders 2, Zelda: Twilight Princess HD, we are well situated to draw on talented local and global developers to compliment our in-house team.


Proprietary Technology: REVGEN

GOATi Entertainment Pty Ltd have developed a proprietary engine "RevGen" that is used in-house and under license on a number of titles across PC, XboxOne, Xbox360, PS4 and PS3.

Engine features include;
  • VR Ready (Oculus and HTC Vive)
  • Multi-core CPU support from the ground up
  • State of the art rendering technology
  • Detailed vehicle and physics simulation
  • Six-axis motion simulation support
  • Flexible multi-player and networking systems

For more information on RevGen, please see the Projects page



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Original IP esport video game: 22 Racing Series

Gaming platform re-imagined using blockchain technology.
Game licenses and in-game items are 100% owned by players. They can be bought, sold and traded on platform and transferred to other chains.

For more information, please see the '22 Racing Series' website www.22Series.com



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Blockchain Gaming Platform: Pavillion Hub

Currently being built for PC (Pavillion Hub & Steam) and with future console (Xbox Series X & PS5) releases planned. Designed as a Real Time Strategy Racing (RTS-Racing) title with Esports design mechanics at its core, we aim to redefine what a racing game can be.

For more information, please see the 'Pavillion Hub' website www.pavillionhub.com/



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VR Driver Training: myDRIVESCHOOL

Using detailed and physically accurate vehicle physics, VR support, steering wheel and pedal hardware/peripherals, six-axis motion simulation and our emergent AI traffic simulation, we are able to create a comprehensive and true-to-life learn to drive experience that can be delivered to drivers of all skill levels for any number of vehicle types.

For more information, please see the Projects page



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Emergent AI: Real-Time Traffic Simulation

Our traffic technology allows for real-time and emergent simulation of intersections, roundabouts & signalled intersections at a road network level. It's a 'ground up' simulation that allows the flexibility to change driving conditions on the fly, whether they be signal changes, time of day, rain, snow, traffic incidents etc. And to even get onto the road and drive as a part of the traffic simulation yourself.

For more information on our traffic simulation technology, please see the Projects page